Sunday, November 23, 2014

(Assurity) Cerulean Hills

Our latest adventures took us into the Cerulean Hills.  We completed

The Captives
Where There's Smoke...

And the exploration points for the region.  Ranked up twice doing it, as well!


Sunday, December 1, 2013

(Roberto) Eveningstar: Murder and Abduction!

Murder by Night
The Head Priest of the hospital where the war wounded are being treated has been murdered. 

Turns out, even the wounded vets can't catch a break.  There was an outbreak of lycanthropy - the healers became werewolves, and pretty much generated a lot of fear and chaos.  We beat the alpha male, though, and a a big chunk of the pack, so they should be good for a while.

The Riddle
Ingval Muth has asked you to find the War Wizard Barthand, who disappeared suddenly while investigating troubled dreams in the village of Eveningstar.  Barthand was last seen near a hole leading to a dank cave in Eveningstar.  Go there and do your best to locate him.



Barthand had been caught by some Night Hags, and turned into a toadstool.  We rescued him, fought off a bunch of hags, including the main hag herself - who was looking for something called the Thread of the Weave.  Apparently she, and the other hags, were thinking that clues could be found in peoples' dreams.  Guess she'll never know now!


Sunday, December 23, 2012

(Ricror) Return to Delera's Tomb

We knew it couldn't be over :)

Chapter 1: The Assassin
You spoke with Hargo, an assassin hired by Delera to take out her political rivals.  You learned that Delera's inner unrest is based on a false claim.  Hargo told Delera he killed the Baron, his wife, and his daughter in an effort to impress her, but in fact, he allowed the Baron's innocent family to escape.  Delera's conscience would surely be eased if she were to learn the truth.

What kind of assassin has a conscience?

Chapter 2: Thrall of the Necromancer
You killed Dreadlord Giddeon, a necromancer and follower of the Blood of Vol.  Freed from his dark commands, Delera and the other souls in the graveyard can rest in peace.

Necromancers are never fun.

Chapter 3: Resolution
After thwarting the necromancer's attempt to imprison Delera, you taked to her ghost and told her the truth regarding the assassin Hargo and the Baron's daughter.

Because of all that questing, Ricror received enough reputation become Noted by House Jorasco.





Sunday, December 16, 2012

(Ricror) Delera's Tomb

The conclusion!

Chapter 3: Free Delera
Even though you managed to free Delera from her unnatural chains, her spirit has not gone back to rest.  As you left her, she kept whispering the name of Hargo Kimmare.  The Church of the Silver Flame believes Delera's spirit is bound to this world by some unfinished business with this individual.

Well, maybe not the conclusion!


Sunday, December 2, 2012

(Ricror) Delera's Tomb

Continuing on with the quest on Elite, we return to Delera's tomb.

Chapter 2: The Missing Party
Using the Holy Weapon from the Church of the Silver Flame, you successfully battled your way through Delera's tomb. You found that the Church of the Silver Flame's last part had been ravaged by the ghost of Delera herself.  Upon hearing the news, the Church's representative asked you to free Delera from the evil force controlling her spirit.

Truth is, I didn't use the Holy Weapon... I had my own :)  We got all the optionals on this one too!

Ricror inside Delera's Tomb

Saturday, December 1, 2012

(Ricror) Delera's Tomb

Continuing our streak of elite quests, the next thing we tackled was Delera's Tomb in House Jorasco.

Chapter 1: The Mystery of Delera's Tomb
At the urging of Derek, the Coin Lord, you explored Delera's Entry.  After defeating a large number of skeletons, you found a mysterious note left behind by a party from the Church of the Silver Flame.  The note, written by the party's cleric, insinuates that an evil force is at work in Delera's Tomb.  Derek was disturbed by the note and told you to talk to Colam Mersein, a representative of the church.

Undead are always fun.

We also did all the optionals:
Slay Omaren Deathguard
Slay Myrmidon Patroclus
Slay Vengeance
Slay Omaren Sentinel
Slay Shade of Destruction
Destroy the Evil Atlar
Slay 40 ghostly skeletons.

Ricror in the Graveyard of Stormreach

Sunday, November 25, 2012

(Ricror) Assault on Splinterskull

Continuing our adventures on Elite, we completed:

Chapter 5: The Deadly Package
You brought ingredients for a deadly poison to Lhor-Tragu, an assassin hidden in Splinterskull.  Unfortunately, he was discovered and killed by the witch doctor Zulkash before he could carry out his mission.

All I can say to that is "oops".

Chapter 6: Doom of the Witch-doctor
In retaliation for the death of Lhor-Tragu, you infiltrated Splinterskull and slew Zulkash, the hobgoblin chief's brother and witch-doctor.  You also destroyed the totem that gave him power.

And all I can say there is "Neener" :)  And then finally...

Chapter 7: The Last Move
While Ungurz's hobgoblins drew away much of Splinterskull's garrison, you broke into the fort one last time and laid low Chief Yarkuch and his war-masters.

That wasn't as easy as it sounds on elite - we managed through, though!  We had a few hirelings and pets along for the battle, so that helped.

Resolution:  Splinterskull has fallen.  Chief Yarkuch lies dead, and Ungurz is now lord of all the hobgoblin clans.  Because of your roll in this, you are now counted as a friend of the Dargull goblinfolk.

Hope they remember that!