Something everyone does in DDO at least once!
Chapter 1: The Cloven-jaw Scourge
The Kobold's Blockade
Wayfinder Dael has asked you to retrieve the Seal of Shan-To-Kor. She believes the leader of the Cloven-jaw hobgoblins knows of its whereabouts.
To reach the Cloven-jaw tribe, you must first enter the Steam Tunnels. Somewhere in the depths of these tunnels is a Kobold's Blockade. You must fight through it to reach the Cloven-jaw hobgoblins on the other side.
Kobodls, spiders, hobgoblins... oh my. Total deaths: 10. It was all the spell casters throwing flame strikes around that definitely did us in. I did manage to level up to 6 on Ricror.
Caverns of Shaagh
Defeat the leader, Hetman Shaagh, and retrieve anything that might reveal how to enter the Halls of Shan-To-Kor.
Total Deaths in our party: 6 (3 each). Otherwise, we killed 3 Ogres, 3 Hobgoblin Witch Doctors, 2 Large Earth Elementals, 75 Hobgoblin Guards, and 1 Hetman Shaagh. We grabbed his notes and ran. Back to town to repair, sell, and think about how we're going to survive the Halls of Shan-To-Kor.
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