Sunday, September 16, 2012

(Ricror) The Sharn Syndicate

Coin Lord Amanatu wants to destroy the Sharn Syndicate's presence in Stormreach. If you want to help with this undertaking, Yorrick Amanatu has tasks for you in the Marketplace.

Well, who wouldn't want to kick the Syndicate out of here?  Except maybe the Syndicate of course!

Slab
The Sharn Syndicate underlord, Slab the Crusher, is trying to acquire a base in Stormreach to run his illicit operations from.  However, Coin Lord Amanatu does not want the Sharn Syndicate here and has asked you to stop this.

Slab is currently trying to acquire a building from the Statler brothers, in the southwest part of the Marketplace.

Stand Your Ground
When you heard Maxwell Statler's drunken lament of how the Sharn Syndicate is coming to take his beloved  saloon away, you offered to help him and his brother fight them.

These two quests are tied together, obviously.  We defended the brothers, drove off Slab, and made them quite happy.  Maxwell is now free to pursue his dream of owning a grand saloon in Stormreach.

Laundry
Coin Lord Amanatu wants you to shut down the Shiny Shilling, a front for the Sharn Syndicate.  Amanatu told you to speak with Guard Kayd, who has been posted to watch the Shiny Shilling.

Dirty Laundry
Guard Kayd told you that the Shiny Shilling is a money laundering front for the Sharn Syndicate.  (in case you forgot in the last 3 minutes)  The Stormreach Guard won't act directly, but Guard Kayd wants you to go in and deal with any illicit activities inside.

Not a problem, even on elite - we even opened the strongroom without alerting the guards :)

Underlord
Coin Lord Amanatu believes that Burgundy Tir has some information on the Sharn Syndicate.  He wants you to talk to him and see what he knows.

Fresco
Burgundy Tir asked you to protect a fresco fragment while his agent withdraws it from a deposit box.  You are to meet the agent, Zircon, at the Lordsmarch Bank's side-entrance.

Now, there's no way to know for sure that Burgundy Tir knew this, but Zircon set up us the bomb...er set us up as patsies.  It was all a heist to get the fresco.  We had to disable the locks in the vault to even get out, then disable the alarms without killing the guards, or we'd be sent to prison for life.  Fortunately, the guards were dumb enough to follow one of us, while the other cut off the alarms. At which point the guards quit hounding us - after all, they're only paid to react when the alarms go off. 

Perhaps one day you will catch up to Zircon and make him pay.


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